A physics-driven neural networks-based simulation system (PhyNNeSS) for multimodal interactive virtual environments involving nonlinear deformable objects

Reference:
Deo, D. and De, S. (2010). A physics-driven neural networks-based simulation system (PhyNNeSS) for multimodal interactive virtual environments involving nonlinear deformable objects.

Presence (in press), submitted in 2009, revisions submitted in 2010, accepted in 2010.